During this World Cup we have seen a virtual replay of every goal showing the ball crossing the line. This got me thinking, is technology ruining football or is it in fact enhancing the fans experience?
Amongst all the AAA titles we sometimes forget about the little guys, the people that start off small and grow to flourish into something much bigger.
Five of the best apps, games, plugins and websites we’ve stumbled upon this month.
Summer’s in full swing, and with it comes cellphone problems and dangers. Here are tips and tricks for annoying things your phone does during the summer.
We’ve been working with Howell Penny and Appletiser to create a fun, instant win, HTML5 fruit machine game for the Ocado website.
In 2010 Matmi were approached by Barrie D’Rozario Murphy to produce five free-to-play online and mobile games for United Airlines. Now we don’t like to brag but the results were pretty great, and it certainly affected the way we make games today.
Photographer and retouch artist Erik Johansson produces some remarkable illusions. If you are curious about how his latest image–entitled Landfall–was put together then this video has a lot of the answers as Erik takes us through the process from concept to completion.
Revealed at the Google IO conference, Cardboard is a scored, flat-pack box that you fold into set of cardboard goggles that hold your phone; an accompanying software package uses your phone’s screen and accelerometer to create stereo-optical VR images in the manner of the Oculus Rift.
Unity3D is an amazing tool; It makes development a dream. It introduces coding to novices without limiting their capabilities. It removes the headaches from coding the core engine, 3D renderer, sound system and all of the components required for a good, stable, usable 3D engine by having them already there ready for you to use.
They tweet about them, they post photos of them, they write games about them. But what does this love of cats say about the game design process?