
So the Apple tablet turned out to be a genuine product, to the surprise of exactly no one. Possibly the worst kept secret in the world of technology, the iPad – not iSlate like people were thinking – has turned out to be pretty much what everyone expected; the iPhone mentality applied to a laptop to make something that has most of the features of both. Not all of the features though, which has left some people disappointed but it will, however, sync up to with your iTunes and let you use all your existing media straight out of the box, so the music and movies that you already have can be loaded onto it and enjoyed with minimal fuss, just as you’d expect from an Apple product.
From a consumer point of view, it’s almost humbling to see the Apple brand rolling out in full force again. The company is amazingly skilled at gripping peoples’ interest and giving them a product that addresses their needs in a simple and elegant way, and in the case of the iPad it addresses needs that they didn’t even know they had. The iPad costs about as much as a netbook, and you can be sure that the interface will be easier to use and understand than that of a tiny computer, and instantly familiar to anyone who has an iPhone or iPod Touch.
And as an iPhone developer, the iPad presents a world of possibility. Not only will our existing games work on the iPad without the need to convert them, the iPad gives us a much bigger canvas to work with. We’re very proud of the talented designers and artists we have hear at Matmi, and the iPad not only gives us a chance to show off just how talented our artists are, it also gives out designers room to stretch their metaphorical legs. The iPad lets us take all those ideas that were just impractical for the small screen of the iPhone, and with the SDK available right now, March is going to be an interesting time.
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